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TOPIC: OP: HomeFront
#1629
OP: HomeFront 5 Months ago Karma: 0
Who? Everyone in the state and more!
What? 4 weeks of state wide games.
Why? to get the whole state involved in airsoft.
When? September.
Where? Oak flats Paintball, Albuquerque,Red Hills Field, Alamogordo. And any where else I can get!

HOW?
With YOUR help. I can write the games, make the props, set up, tear down and even get stuff to raffle off, but I can't do it all, guys in Alamogordo, can you get the field for us? Adam and Shadow Fox, can you guys get Oak Flats? Alex, (if it works out) can we use ABQA?

The rest of you, cut and paste this on every airsoft board you know of, whether it's Evike or Airsoft Ohio. if you have better names for the teams, please say so!
all help is welcome,

all whining, just talk to the wall, we need help, not "downed pilot is boring"

Let's do this!


OP: HomeFront.
Who? Everyone in the state and more!
What? 4 weeks of state wide games.
Why? to get the whole state involved in airsoft.
When? September.
Where? Oak flats Paintball, Albuquerque,Red Hills Field, Alamogordo.

Warning: Spoiler!
Strider
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Last Edit: 2010/03/11 20:33 By Strider.Reason: Because I care.
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General Hammond: "Colonel, the United States is not in the business of interfering in other people´s affairs."
O´Neill: "Since when, sir?"
 
#1631
Re:OP: HomeFront 5 Months ago Karma: 2
Will do!
Stryker
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As for the men who tortured us, I don\\\'t hold it against them; they were doing their job and I was doing mine... it\\\'s just that some of them enjoyed it a bit too much. But if I ran into any of them in the street tomorrow, and thought they could get away with it, I\\\'d slaughter them.

Bravo Two Zero (1999)
 
#1633
Re:OP: HomeFront 5 Months ago Karma: 1
I have experience running events and writing scenarios. If you need any help, email me at This e-mail address is being protected from spambots. You need JavaScript enabled to view it
JonnayZ
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#1644
Re:OP: HomeFront 5 Months ago Karma: 3
I would be happy to help out with the planning for this
Nightmare Major
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#1652
Re:OP: HomeFront 5 Months ago Karma: 0
I have put your intel on my website. Any update I would appreciate an email at This e-mail address is being protected from spambots. You need JavaScript enabled to view it , thanks!
Predator
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PREDATOR
 
#1713
Re:OP: HomeFront 4 Months, 3 Weeks ago Karma: 0
Game One: Paradise Lost

A force of local unsavory characters have banded together along with some "former" Soviet military teams to take Oak Flats as a FootHold to attack Albuquerque,to start a new civil war.

In response the U.S. has, for the first time in history since the Revolution, dispatched a militia made up of locals to deal with the rebels, as the airforce base has been all but abandoned due to the war with Canada.

1000 Hours, Game briefing.
1030, Final Gear-up and walk out to field.
1100, Game start (simple King of the Hill, with a Nuclear twist)

1230-1300 Lunch on the field.
1300 Game/ VIP or attack and defend/
1500 Game/ CTF or Jailbreak/


Game Briefing and Gear-up are prety self-explanatory, just Me telling who gets there what we are going to do, but I'm adding something that hasn't been done at any game I've been to, here it is:

Admins are going to be picked at random, by having two bags/one for each team/ with (rocks, coins, balls, whatever) in them, and one (rock, coin, ball, whatever)will be different, and the person who get it, is the admin.
Now to be fair, every time the game changes, so does the admins(i.e. King of the hill to V.I.P.)

King of the Hill(with Nukes):
This Charming game comes from a friend of mine back home who thought up this kind of sick stuff, It starts with both teams at opposite sides of the playing area. when the time starts, the teams vie for control of a "Hill", which is a marked off area of some slight advantage, the team that holds the "Hill" at the end of time, wins.

Twist: There will be a suitcase at the top of the "Hill" with a timer, if one team is losing control, they may set off the "nuke" by activating the timer and running away(or holding your ground till your "dying" breath), so that every one with in a set distince, dies.(horrible, painful, abet sudden deaths)This can only be used once by both teams, as in if "red" uses the nuke, "blue" can use it once as well.

Lunch, do I really have to say more?

Game/ VIP or attack and defend/
If the "good guys" win the first one, VIP.
If the "Bad guys" win the first one, attack and defend.

VIP: Good guys try to kill the baddies leader before he gets to the "bunker", Bad guys try to get the Grand Marshell the their compound be for those goody-two-shoes Good guys kill him. the bunker is the "Log cabin" type building on the far left of the field.

Attack and defend: Bad guys try to Take the Good guys Base over, that being the "log Cabin" building on the close right of the field. the Good guys try to stop this from takeing place.

Game/ CTF or Jailbreak/
If the Bad guys win, Jailbreak
If it's the good guys, Capture the Flag

JailBreak: each team takes one base, either far left or close right(I'll make signs) instead of "dying" when hit, a player goes to the other teams base, what ever team has all their guys in lock-up, loses.
Teams may preform a Jailbreak by geting to the other teams base, touching a player, and then running back "home"(red base for red team, blue base for blue team)a newly freed player may NOT use his gun till he(or she) gets "home"

Capture the Flag:
instead of using the bases, teams move up into the woods, one team in the brush by the field exit, one across the field in those woods.if you haven't been there, don't worry, it's really clear when your there) each team will have a Flag( a full flag, on a real Flag pole), and will have to defend their Flag while capturing the other teams flag(one team must have BOTH flags to win)

a player who has the flag may NOT use his gun, must be careful not to drop the flag, and may NOT throw the flag, however he may, if not hit, hand off the flag to a team-mate. if a Player is hit with the flag, he must plant(stick it in the ground so it stands up by it's self) the flag, and go respawn, if a player Drops the flag, he must take it back to where it came from(i.e. red flag goes to red base)
Strider
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General Hammond: "Colonel, the United States is not in the business of interfering in other people´s affairs."
O´Neill: "Since when, sir?"
 
#1715
Re:OP: HomeFront 4 Months, 3 Weeks ago Karma: 12
I will support you guys as much as i can, being as though i just got more news from John yesterday that was good, im gonna be getting back in the race trying to get it back up, so i wont exactly have all the time in the world. But if i get this all worked out you guys would be more than welcome to host games out of ABQA! This would of course come with fees, but we could come up with some pretty sick stuff. My entire plan consists around everyone working together without this "indoor player" "outdoor player" stuff. So i would be happy to team up with Airsoft New Mexico and get this sport up and rolling in New Mexico.

Alex Klewicki
ABQA Alex K.
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Leader Team ATAC
 
#1725
Re:OP: HomeFront 4 Months, 3 Weeks ago Karma: 0
Game 3: In Purgatory's Shadow
Red Hills Field, Alamogordo
The Harbingers of Doom learn of a lab(more of a tunnel really) that contains the VR program "Purgatory", that once it is uploaded to the internet, it takes over the minds of the user and forces the user to shop at Evike, place an order, and wait for it FOREVER(sounds like my order)

The Good guys must hold the Lab, or failing that, destroy it before the 45 minute launch runs out, and the world as we know it, well goes shopping...

1100 Hours, Game briefing.
1130, Final Gear-up and walk out to field.
1200, Game start/ Attack and defend

1300 Lunch on the field.
1400 Game/ Control point/
1530 Game/ Front Line/(a line is plotted over the field, one team must hold all points at once to move the line, two line moves forward means you've won, two back, you lost)


Game start/ Attack and defend
Good guys start out in and around the Lab(tunnel), defending it against the bad guys, who must breach the their defences, get inside, and start the timer(set for 15 minutes).The good guys may still attack the Lab, but may not reset the timer, only stop it. after the timer goes off, the lab seals with one of the baddies inside to launch Purgatory.

Game/ Control points:
Good guys win: Good guys must attack a series of control points by attacking and holding one for 3 minutes, then the next and the next. good guys get points for capturing and holding a point for the whole 3 minutes, Bad guys get points for holding out, every minute once engaged = one point.

Bad guys win: Bad guys must attack a series of control points by attacking and holding one for 3 minutes, then the next and the next. bad guys get points for capturing and holding a point for the whole 3 minutes, good guys get points for holding out, every minute once engaged = one point.

Game/ Front Line:
No matter what the outcome of the first two Battles, this last game is all-out war.

Teams line up on opposite sides of the field, at the sound of the airhorn, they try to hold all marked points at once, this is done by having one player, still not hit, in the marked area with out the other team there. Once a team is holding all the points on one line, the line moves towered the team who is loosing. There are 3 lines, one dead center and one closer to each team. Two line moves forward means you've won, two back, you lost
Strider
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Last Edit: 2010/03/11 17:22 By Strider.Reason: Adding more
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General Hammond: "Colonel, the United States is not in the business of interfering in other people´s affairs."
O´Neill: "Since when, sir?"
 
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